Koreographer professional edition free download






















Koreographer can be used to create rhythm games, make any game more cinematic, enhance game environments with music, and create new controls and music-driven gameplay. Documentation Showcase Forum Post.

Toggle navigation. The F. BK Normal Search: This search is working on the whole database of assets including hidden assets but do NOT scan the descriptions. Unity UE4 Texture Movie. Deep Search: This search is working on the whole database of assets including hidden ones and scan the descriptions as well.

FSC Chat. You are not connected. Unity Black Friday Joined: Sep 11, Posts: Need more information? Last edited: Sep 30, SonicBloomEric , Sep 15, Joined: Mar 17, Posts: 9. This look really cool , i'm looking forward to buyng it but the price is a little bit too expensive for me.. DallyMoore , Sep 18, We don't currently have plans to discount Koreographer or run a sale.

That said, it is something we are considering for the future! Just nothing currently on the radar! Last edited: Aug 25, SonicBloomEric , Sep 19, Joined: Jul 23, Posts: That is a very cool demo! BTW, your "showcase" link is not working. Woah, thanks for pointing that out! We've submitted a fix for it: now we play the waiting game! In the meantime, this link should work! How well does this run on mobile? I am interested in specifically, Android. We haven't run it on mobile ourselves, but some early beta users were very pleased!

One of our beta users was even using the event system to control music transitions for a VR app on mobile Samsung GearVR.

It's actually thanks to her that we have a configurable system for delaying event processing to maintain crisp synchronization see the "Special Note About Event Delay" in the Koreographer User's Guide. Joined: Jul 5, Posts: This might just be the asset I need to create that Bust a Groove sequel I always wanted.

Joined: Feb 21, Posts: The midi features are for reading midi files? Or can it receive and send midi data? SonicBloomEric , Sep 25, Ive been trying to implement it myself and that has also been the only viable solution for me. Thank you for the fast response. Going to keep an eye out on this one. It is a little expensive for me right now, but I might take the plunge if I decide on doing a music based game.

If any official tests are done via mobile platforms, I would love to hear about it. SonicBloomEric , Sep 30, Hey Everyone! We just released version 1. Here's a list of notable changes from version 1. We tracked down a slew of minor allocations in the API that could add up quickly over time.

We think we got most of them but if you notice any allocations occurring, please let us know! For the full list of release notes, click the version number on the asset store page. Now back to adding more cool stuff! SonicBloomEric , Nov 4, Hey Folks! Version 1. Here's a handful of changes from version 1. With these platforms joining the herd, Koreographer supports all platforms that Unity does in Unity 4. Hurray performance! The big news here, of course, is full support for the non-desktop Windows platforms.

Those can be tricky due to C API incompatibilities but we were able to wrangle things together to get a solid build moving! So many cool features to add, so little time! Take Uncharted 4, one of the most cinematic games created to date. Traditional game audio engines, including Wwise and FMOD, react to information and events from other game systems to determine how their "interactive music" should adapt.

There is no way for the game to listen for changes in the music to coordinate with the audio. Koreographer is the proactive audio system that complements traditional reactive audio engines like Wwise and FMOD. Koreographer provides important music timing information to game systems to create a fully interactive music system. With Koreographer, a game can delay a player's haymaker punch by 30ms to land exactly on beat, providing a perceptual boost from the synchronization with the inherent musical impact.

The game could simultaneously queue a stinger to land on that future sync point to create a music system that seemingly adapts the music score to the player action. With Koreographer Cinema, we can finally achieve the cinematic music scoring to dynamic game systems. To find out more about how Koreographer Cinema can give your game fully interactive audio, contact us.

Contact us to schedule a consultation.



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